Package com.sun.jna.platform.win32

# Class WinNT.LUID_AND_ATTRIBUTES

java.lang.Object
com.sun.jna.Structure
com.sun.jna.platform.win32.WinNT.LUID_AND_ATTRIBUTES

Enclosing interface:
  WinNT

@FieldOrder({"Luid","Attributes"}) public static class WinNT.LUID_AND_ATTRIBUTES extends Structure
The LUID_AND_ATTRIBUTES structure represents a locally unique identifier (LUID) and its attributes.

- ## Nested Class Summary

  ## Nested classes/interfaces inherited from class com.sun.jna.Structure

  `Structure.ByReference, Structure.ByValue, Structure.FieldOrder, Structure.StructField`

- ## Field Summary

  Fields
  Modifier and Type
  Field
  Description
  `WinDef.DWORD`
  `Attributes`
  Specifies attributes of the LUID.
  `WinNT.LUID`
  `Luid`
  Specifies an LUID value.

  ### Fields inherited from class com.sun.jna.Structure

  `ALIGN_DEFAULT, ALIGN_GNUC, ALIGN_MSVC, ALIGN_NONE, CALCULATE_SIZE`

- ## Constructor Summary

  Constructors
  Constructor
  Description
  `LUID_AND_ATTRIBUTES()`
  `LUID_AND_ATTRIBUTES(WinNT.LUID luid, WinDef.DWORD attributes)`

- ## Method Summary

  ### Methods inherited from class com.sun.jna.Structure

  `allocateMemory, allocateMemory, autoAllocate, autoRead, autoRead, autoWrite, autoWrite, cacheTypeInfo, calculateSize, clear, createFieldsOrder, createFieldsOrder, createFieldsOrder, createFieldsOrder, dataEquals, dataEquals, ensureAllocated, equals, fieldOffset, getAutoRead, getAutoWrite, getFieldList, getFieldOrder, getFields, getNativeAlignment, getNativeSize, getNativeSize, getPointer, getStringEncoding, getStructAlignment, hashCode, newInstance, newInstance, read, readField, readField, setAlignType, setAutoRead, setAutoSynch, setAutoWrite, setStringEncoding, size, sortFields, toArray, toArray, toString, toString, useMemory, useMemory, write, writeField, writeField, writeField`

  ### Methods inherited from class java.lang.Object

  `clone, finalize, getClass, notify, notifyAll, wait, wait, wait`

- ## Field Details

  - ### Luid

    public WinNT.LUID Luid
    Specifies an LUID value.

  - ### Attributes

    public WinDef.DWORD Attributes
    Specifies attributes of the LUID. This value contains up to 32 one-bit flags. Its meaning is dependent on the definition and use of the LUID.

- ## Constructor Details

  - ### LUID_AND_ATTRIBUTES

    public LUID_AND_ATTRIBUTES()

  - ### LUID_AND_ATTRIBUTES

    public LUID_AND_ATTRIBUTES(WinNT.LUID luid, WinDef.DWORD attributes)