org.qt-project.qtquick3d.6110
qtquick3d

# Qt Quick 3D

Qt Quick 3D Graphics Requirements

Qt Quick 3D Architecture

Qt Quick 3D Scenes with 2D Content

Programmable Materials, Effects, Geometry, and Texture data

Balsam Asset Import Tool

## Optimizing 3D Assets

Exporting from Maya

Exporting from Blender

Exporting from 3D Studio Max

Exporting from Modo

Physically Based Rendering

Using Image-Based Lighting

Antialiasing best practices

Qt Quick 3D Introduction with glTF Assets

Skeletal animation

Morphing Animation

Instanced Rendering

Level of detail

Custom Material Editor

Lightmaps and Global Illumination

Shadow Mapping

Instancer Tool

## Qt Quick 3D Xr

Supported Headsets

Getting Started With Meta Quest 3

Getting Started With Apple Vision Pro

Qt Quick 3D Xr QML Types

Qt Quick 3D - XR Simple Example

Upgrading from Qt 5

Reference - Helpers QML Types

Reference - Asset Utility QML Types

Reference - Particles3D QML Types

## Examples

Hello Qt Quick 3D Example

Qt Quick 3D - Antialiasing Example

Qt Quick 3D - Baked Lightmap Example

Qt Quick 3D - Cascaded Shadow Maps Example

Qt Quick 3D - Custom Effect Example

Qt Quick 3D - Custom Geometry Example

Qt Quick 3D - Custom Instanced Rendering

Qt Quick 3D - Custom Materials Example

Qt Quick 3D - Custom Morphing Animation

Qt Quick 3D - Custom Shaders Example

Qt Quick 3D - Dynamic Model Creation Example

Qt Quick 3D - HelloCube Example

Qt Quick 3D - Instanced Rendering Example

Qt Quick 3D - Introduction

Qt Quick 3D - Layers Example

Qt Quick 3D - Level of Detail Helper Example

Qt Quick 3D - Lights Example

Qt Quick 3D - Morphing Example

Qt Quick 3D - Offline Shaders Example

Qt Quick 3D - Order Independent Transparency Example

Qt Quick 3D - Particles 3D Testbed Example

Qt Quick 3D - Picking example

Qt Quick 3D - Principled Material Example

Qt Quick 3D - Procedural Texture Example

Qt Quick 3D - Quick Ball Example

Qt Quick 3D - Quick Items Example

Qt Quick 3D - Reflection Probes Example

Qt Quick 3D - RuntimeLoader Example

Qt Quick 3D - SSGI Lightmap Example

Qt Quick 3D - Scene Effects Example

Qt Quick 3D - Screen Space Reflections Example

Qt Quick 3D - Simple Fog Example

Qt Quick 3D - Simple Skinning Example

Qt Quick 3D - Stencil Outline Extension Example

Qt Quick 3D - Sub-mesh Example

Qt Quick 3D - User Passes Example

Qt Quick 3D - View3D Example

Qt Quick 3D - Volumetric Rendering Example

Qt Quick 3D - XR 3D Interaction example

Qt Quick 3D - XR Advanced Touch

Qt Quick 3D - XR Freeform Teleportation Example

Qt Quick 3D - XR Simple Example

Qt Quick 3D - XR Simple Input Example

Qt Quick 3D - XR Simple Touch Example

Qt Quick 3D - XR Spatial Anchors Example

## QML Types

### AddDefine Type Reference

List of all members

### RuntimeLoader Type Reference

List of all members

### BakedLightmap Type Reference

List of all members

Obsolete members

### Buffer Type Reference

List of all members

### BufferInput Type Reference

List of all members

### Camera Type Reference

List of all members

### ColorAttachment Type Reference

List of all members

### Command Type Reference

List of all members

### ContentLayer Type Reference

List of all members

### CubeMapTexture Type Reference

List of all members

### CustomCamera Type Reference

List of all members

### CustomMaterial Type Reference

List of all members

### DebugSettings Type Reference

List of all members

### DefaultMaterial Type Reference

List of all members

### DepthStencilAttachment Type Reference

List of all members

### DepthTextureAttachment Type Reference

List of all members

### DirectionalLight Type Reference

List of all members

### Effect Type Reference

List of all members

### AdditiveColorGradient Type Reference

List of all members

### Blur Type Reference

List of all members

### BrushStrokes Type Reference

List of all members

### ChromaticAberration Type Reference

List of all members

### ColorMaster Type Reference

List of all members

### DepthOfFieldHQBlur Type Reference

List of all members

### Desaturate Type Reference

List of all members

### DistortionRipple Type Reference

List of all members

### DistortionSphere Type Reference

List of all members

### DistortionSpiral Type Reference

List of all members

### EdgeDetect Type Reference

List of all members

### Emboss Type Reference

List of all members

### Flip Type Reference

List of all members

### Fxaa Type Reference

List of all members

### GaussianBlur Type Reference

List of all members

### HDRBloomTonemap Type Reference

List of all members

### MotionBlur Type Reference

List of all members

### SCurveTonemap Type Reference

List of all members

### Scatter Type Reference

List of all members

### TiltShift Type Reference

List of all members

### Vignette Type Reference

List of all members

### FileInstancing Type Reference

List of all members

### Fog Type Reference

List of all members

### FrustumCamera Type Reference

List of all members

### Geometry Type Reference

List of all members

### AxisHelper Type Reference

List of all members

### CapsuleGeometry Type Reference

List of all members

### ConeGeometry Type Reference

List of all members

### CuboidGeometry Type Reference

List of all members

### CylinderGeometry Type Reference

List of all members

### DebugView Type Reference

List of all members

### ExtendedSceneEnvironment Type Reference

List of all members

### ExtrudedTextGeometry Type Reference

List of all members

### GridGeometry Type Reference

List of all members

### HeightFieldGeometry Type Reference

List of all members

Obsolete members

### InfiniteGrid Type Reference

List of all members

### InstanceModel Type Reference

List of all members

### InstanceRange Type Reference

List of all members

### InstanceRepeater Type Reference

List of all members

### LodManager Type Reference

List of all members

### LookAtNode Type Reference

List of all members

### OrbitCameraController Type Reference

List of all members

### PlaneGeometry Type Reference

List of all members

### ProceduralMesh Type Reference

List of all members

### ProceduralMeshSubset Type Reference

List of all members

### ProceduralSkyTextureData Type Reference

List of all members

### ProceduralTextureData Type Reference

List of all members

### RandomInstancing Type Reference

List of all members

### SphereGeometry Type Reference

List of all members

### TorusGeometry Type Reference

List of all members

### WasdController Type Reference

List of all members

### InstanceList Type Reference

List of all members

### InstanceListEntry Type Reference

List of all members

### Instancing Type Reference

List of all members

### Joint Type Reference

List of all members

### Light Type Reference

List of all members

Obsolete members

### Lightmapper Type Reference

List of all members

### Loader3D Type Reference

List of all members

### Material Type Reference

List of all members

### Model Type Reference

List of all members

Obsolete members

### MorphTarget Type Reference

List of all members

### Node Type Reference

List of all members

### Object3D Type Reference

List of all members

### OrthographicCamera Type Reference

List of all members

### Affector3D Type Reference

List of all members

### Attractor3D Type Reference

List of all members

### Direction3D Type Reference

List of all members

### DynamicBurst3D Type Reference

List of all members

### EmitBurst3D Type Reference

List of all members

### Gravity3D Type Reference

List of all members

### LineParticle3D Type Reference

List of all members

### ModelBlendParticle3D Type Reference

List of all members

### ModelParticle3D Type Reference

List of all members

### Particle3D Type Reference

List of all members

### ParticleAbstractShape3D Type Reference

List of all members

### ParticleCustomShape3D Type Reference

List of all members

### ParticleEmitter3D Type Reference

List of all members

### ParticleModelShape3D Type Reference

List of all members

### ParticleSceneShape3D Type Reference

List of all members

### ParticleShape3D Type Reference

List of all members

### ParticleSystem3D Type Reference

List of all members

### ParticleSystem3DLogging Type Reference

List of all members

### PointRotator3D Type Reference

List of all members

### Repeller3D Type Reference

List of all members

### ScaleAffector3D Type Reference

List of all members

### SpriteParticle3D Type Reference

List of all members

### SpriteSequence3D Type Reference

List of all members

### TargetDirection3D Type Reference

List of all members

### TrailEmitter3D Type Reference

List of all members

### VectorDirection3D Type Reference

List of all members

### Wander3D Type Reference

List of all members

### Pass Type Reference

List of all members

### PerspectiveCamera Type Reference

List of all members

### PipelineStateOverride Type Reference

List of all members

### PointLight Type Reference

List of all members

### PrincipledMaterial Type Reference

List of all members

### Quaternion Type Reference

List of all members

### QuaternionAnimation Type Reference

List of all members

### ReflectionProbe Type Reference

List of all members

### RenderExtension Type Reference

List of all members

### RenderPass Type Reference

List of all members

### RenderPassTexture Type Reference

List of all members

### RenderStats Type Reference

List of all members

### RenderablesFilter Type Reference

List of all members

### Repeater3D Type Reference

List of all members

### ResourceLoader Type Reference

List of all members

### SceneEnvironment Type Reference

List of all members

### SetUniformValue Type Reference

List of all members

### Shader Type Reference

List of all members

### Skeleton Type Reference

List of all members

### Skin Type Reference

List of all members

### SpecularGlossyMaterial Type Reference

List of all members

### SpotLight Type Reference

List of all members

### Texture Type Reference

List of all members

### TextureData Type Reference

List of all members

### TextureInput Type Reference

List of all members

### TextureProviderExtension Type Reference

List of all members

### View3D Type Reference

List of all members

### XrCamera Type Reference

List of all members

### XrController Type Reference

List of all members

### XrErrorDialog Type Reference

List of all members

### XrHandModel Type Reference

List of all members

### XrHapticEffect Type Reference

List of all members

### XrHapticFeedback Type Reference

List of all members

### XrInputAction Type Reference

List of all members

Obsolete members

### XrItem Type Reference

List of all members

### XrOrigin Type Reference

List of all members

### XrRuntimeInfo Type Reference

List of all members

### XrSimpleHapticEffect Type Reference

List of all members

### XrSpatialAnchor Type Reference

List of all members

### XrSpatialAnchorListModel Type Reference

List of all members

### XrView Type Reference

List of all members

### XrVirtualMouse Type Reference

List of all members

### renderTargetBlend Type Reference

List of all members

## C++ Classes

QQuick3D Class Reference

### QSSGRhiGraphicsPipelineState Class Reference

List of all members

images/AA-GeometryAliasing.png
images/AA-ReflectionAliasing.png
images/AA-TextureAliasing.png
images/IBL-sphere-metallic-rough-directional-light.png
images/IBL-sphere-metallic-rough-environment-light.png
images/IBL-sphere-metallic-smooth-directional-light.png
images/IBL-sphere-metallic-smooth-environment-light-exposure.png
images/IBL-sphere-metallic-smooth-environment-light-horizon.png
images/IBL-sphere-metallic-smooth-environment-light-orientation.png
images/IBL-sphere-metallic-smooth-environment-light.png
images/IBL-sphere-rough-directional-light.png
images/IBL-sphere-rough-environment-light.png
images/IBL-sphere-smooth-directional-light.png
images/IBL-sphere-smooth-environment-light-exposure.png
images/IBL-sphere-smooth-environment-light-horizon.png
images/IBL-sphere-smooth-environment-light-orientation.png
images/IBL-sphere-smooth-environment-light.png
images/MaterialEditor-export.png
images/MaterialEditor-main.png
images/MaterialEditor-output.png
images/MaterialEditor-preview.jpg
images/MaterialEditor-properties.png
images/MaterialEditor-uniforms.png
images/MaterialEditor-vertex.png
images/aa_disabled.jpg
images/aa_fxaa.jpg
images/aa_msaa_high.jpg
images/aa_ssaa_high.jpg
images/aa_temporal_default.jpg
images/antialiasing-example.png
images/arrow_bc.png
images/assetintro_balsamui_convert.jpg
images/assetintro_balsamui_open.jpg
images/assetintro_balsamui_options.jpg
images/assetintro_balsamui_startup.jpg
images/assetintro_empty.jpg
images/assetintro_sponza_dir.jpg
images/assetintro_sponza_first.jpg
images/assetintro_sponza_ibl.jpg
images/assetintro_sponza_ibl_2.jpg
images/assetintro_sponza_out.jpg
images/assetintro_sponza_second.jpg
images/assetintro_suzanne_cube.jpg
images/assetintro_suzanne_debugview.jpg
images/assetintro_suzanne_debugview_2.jpg
images/assetintro_suzanne_debugview_3.jpg
images/assetintro_suzanne_debugview_4.jpg
images/assetintro_suzanne_first.jpg
images/assetintro_suzanne_morelight.jpg
images/assetintro_suzanne_override.jpg
images/axishelper.jpg
images/bakedlightmap-example.jpg
images/balsamui.webp
images/bgrContent.png
images/blender.jpg
images/btn_next.png
images/btn_prev.png
images/bullet_dn.png
images/bullet_sq.png
images/cascadedshadowmaps.webp
images/customeffect-example.jpg
images/customgeometry-example.jpg
images/custominstancing.jpg
images/custommaterial-example.jpg
images/custommaterial_cylinder.png
images/custommorphing.png
images/customshaders-example.jpg
images/debugsettings_basecolor.jpg
images/debugsettings_default.jpg
images/debugsettings_diffuse.jpg
images/debugsettings_metalness.jpg
images/debugsettings_normals.jpg
images/debugsettings_roughness.jpg
images/debugsettings_specular.jpg
images/debugsettings_wireframe.jpg
images/directionallight-1.png
images/directionallight-2.png
images/dragon.jpg
images/dynamiccreation-example.png
images/effect_additive_color_gradient.png
images/effect_blur.png
images/effect_brush_strokes.png
images/effect_chromatic_aberration.png
images/effect_color_master.png
images/effect_depth_of_field_hq_blur.png
images/effect_desaturate.png
images/effect_distortion_ripple.png
images/effect_distortion_sphere.png
images/effect_distortion_spiral.png
images/effect_edge_detect.png
images/effect_emboss.png
images/effect_flip.png
images/effect_fxaa.png
images/effect_gaussian_blur.png
images/effect_hdr_bloom_tonemap.png
images/effect_intro_1.png
images/effect_intro_2.png
images/effect_intro_3.png
images/effect_motion_blur.png
images/effect_scatter.png
images/effect_scurve_graph.png
images/effect_scurve_tonemap.png
images/effect_tilt_shift.png
images/effect_vignette.png
images/export-blender-enable-fbx-addon.png
images/export-blender-fbx-axis.png
images/export-blender1.png
images/export-blender2.png
images/export-blender3.png
images/export-blender4.png
images/export-blender5.png
images/export-blender6.png
images/export-colladaMax01.png
images/export-colladaMax02.png
images/export-colladaMaya01.png
images/export-colladaMaya02.png
images/export-colladaMaya03.png
images/export-colladaMaya04.png
images/export-colladaModo01.png
images/export-colladaModo02.png
images/extendedsceneenvironment_aa.jpg
images/extendedsceneenvironment_brightness_at_4.jpg
images/extendedsceneenvironment_brightness_contrast_saturation_at_1.jpg
images/extendedsceneenvironment_coloradj.jpg
images/extendedsceneenvironment_colorgrade.jpg
images/extendedsceneenvironment_contrast_at_4.jpg
images/extendedsceneenvironment_dof.jpg
images/extendedsceneenvironment_dof_15_blur.jpg
images/extendedsceneenvironment_dof_no_blur.jpg
images/extendedsceneenvironment_fog.jpg
images/extendedsceneenvironment_glow.jpg
images/extendedsceneenvironment_glow_additive.jpg
images/extendedsceneenvironment_glow_disabled.jpg
images/extendedsceneenvironment_glow_intensity_025.jpg
images/extendedsceneenvironment_glow_intensity_125.jpg
images/extendedsceneenvironment_glow_level4_strength15_intensity1_bloom0.jpg
images/extendedsceneenvironment_glow_level4_strength15_intensity1_bloom05.jpg
images/extendedsceneenvironment_glow_levels_1.jpg
images/extendedsceneenvironment_glow_levels_1_2.jpg
images/extendedsceneenvironment_glow_levels_1_2_3.jpg
images/extendedsceneenvironment_glow_levels_1_2_3_4.jpg
images/extendedsceneenvironment_glow_replace.jpg
images/extendedsceneenvironment_glow_screen.jpg
images/extendedsceneenvironment_glow_softlight.jpg
images/extendedsceneenvironment_glow_strength_05.jpg
images/extendedsceneenvironment_glow_strength_15.jpg
images/extendedsceneenvironment_lensflare.jpg
images/extendedsceneenvironment_lensflare_0_blur.jpg
images/extendedsceneenvironment_lensflare_30_blur.jpg
images/extendedsceneenvironment_lensflare_bias_031.jpg
images/extendedsceneenvironment_lensflare_bias_081.jpg
images/extendedsceneenvironment_lensflare_default_dirt.jpg
images/extendedsceneenvironment_lensflare_default_noise.jpg
images/extendedsceneenvironment_lensflare_default_texture.jpg
images/extendedsceneenvironment_lensflare_dirt_off.jpg
images/extendedsceneenvironment_lensflare_dirt_on.jpg
images/extendedsceneenvironment_lensflare_distortion_0.jpg
images/extendedsceneenvironment_lensflare_distortion_15.jpg
images/extendedsceneenvironment_lensflare_ghostcount_16.jpg
images/extendedsceneenvironment_lensflare_ghostcount_2.jpg
images/extendedsceneenvironment_lensflare_ghostdispersal_025.jpg
images/extendedsceneenvironment_lensflare_ghostdispersal_090.jpg
images/extendedsceneenvironment_lensflare_scale_20_bias_081.jpg
images/extendedsceneenvironment_lensflare_scale_2_bias_081.jpg
images/extendedsceneenvironment_lensflare_starburst_off.jpg
images/extendedsceneenvironment_lensflare_starburst_on.jpg
images/extendedsceneenvironment_lut_invert.jpg
images/extendedsceneenvironment_lut_texture_used_for_invert.jpg
images/extendedsceneenvironment_saturation_at_4.jpg
images/extendedsceneenvironment_ssao.jpg
images/extendedsceneenvironment_ssgi.jpg
images/extendedsceneenvironment_ssgi_ao_with.jpg
images/extendedsceneenvironment_ssgi_ao_without.jpg
images/extendedsceneenvironment_ssgi_with.jpg
images/extendedsceneenvironment_ssgi_without.jpg
images/extendedsceneenvironment_ssr_with.webp
images/extendedsceneenvironment_ssr_without.webp
images/extendedsceneenvironment_tonemap.jpg
images/extendedsceneenvironment_tonemap_aces.jpg
images/extendedsceneenvironment_tonemap_exposure_05.jpg
images/extendedsceneenvironment_tonemap_exposure_8.jpg
images/extendedsceneenvironment_tonemap_filmic.jpg
images/extendedsceneenvironment_tonemap_hejldawson.jpg
images/extendedsceneenvironment_tonemap_linear.jpg
images/extendedsceneenvironment_tonemap_none.jpg
images/extendedsceneenvironment_tonemap_sharpness_0.jpg
images/extendedsceneenvironment_tonemap_sharpness_1.jpg
images/extendedsceneenvironment_tonemap_whitepoint_01.jpg
images/extendedsceneenvironment_tonemap_whitepoint_1.jpg
images/extendedsceneenvironment_vignette.jpg
images/extendedsceneenvironment_vignette_radius_5.jpg
images/extendedsceneenvironment_vignette_radius_default.jpg
images/extendedsceneenvironment_vignette_red.jpg
images/extendedsceneenvironment_vignette_strength_10.jpg
images/extendedsceneenvironment_vignette_strength_15.jpg
images/extendedsceneenvironment_with_fxaa.jpg
images/extendedsceneenvironment_without_fxaa.jpg
images/fog.jpg
images/fog_color_1.jpg
images/fog_color_2.jpg
images/fog_density_015.jpg
images/fog_density_095.jpg
images/fog_depthnear_higher.jpg
images/fog_depthnear_lower.jpg
images/fog_height_least_y_bigger.jpg
images/fog_height_least_y_smaller.jpg
images/gridgeometry.jpg
images/hellocube.png
images/helloqtquick3d.jpg
images/home.png
images/ico_out.png
images/instancing.jpg
images/intro.png
images/inverseBindPoses.png
images/inverseBindPoses2.png
images/jointinfo.png
images/jointinfo2.png
images/layers-example.jpg
images/lightmap_noise_denoised.jpg
images/lightmap_noise_original.jpg
images/lightmap_simple_all.jpg
images/lightmap_simple_none.jpg
images/lightmap_sponza_indirect.jpg
images/lightmap_sponza_none.jpg
images/lights-example.webp
images/lod_balsamui.png
images/lodhelper-example.jpg
images/lodmanager_diagram.png
images/logo.png
images/madewithqt.png
images/morphing.png
images/offlineshaders-example.jpg
images/oit-example.jpg
images/orthographiccamera.png
images/partialderivatives.png
images/particles3d-loggingview.jpg
images/particles3d-settings.jpg
images/particles3d-snowing.jpg
images/particles3d-testbed.jpg
images/pbr_example.jpg
images/perspectivecamera.png
images/picking-example.png
images/pointlight-1.png
images/pointlight-2.png
images/pointlight-3.png
images/principledmaterial-example.png
images/proceduraltexture-example.jpg
images/qtquick3d-postprocess-graph.drawio.svg
images/qtquick3d-rendergraph.drawio.svg
images/quick2d-3d-1.jpg
images/quick2d-3d-2.jpg
images/quick2d-3d-3.jpg
images/quick2d-3d-4.jpg
images/quick2d-3d-5.jpg
images/quick3d-custmat-tex1-anim.gif
images/quick3d-custmat-tex2-anim.gif
images/quick3d-custom-blend.jpg
images/quick3d-custom-chained-effect-anim.gif
images/quick3d-custom-color1.jpg
images/quick3d-custom-color2.jpg
images/quick3d-custom-color3.jpg
images/quick3d-custom-cube1-small.jpg
images/quick3d-custom-cube1.jpg
images/quick3d-custom-cube2-anim.gif
images/quick3d-custom-cube3-anim.gif
images/quick3d-custom-cube4.jpg
images/quick3d-custom-cube5.jpg
images/quick3d-custom-cube6.jpg
images/quick3d-custom-cube7-anim.gif
images/quick3d-custom-cube8.jpg
images/quick3d-custom-cube9.jpg
images/quick3d-custom-depth-anim.gif
images/quick3d-custom-effect-section-scene.jpg
images/quick3d-custom-effect1.jpg
images/quick3d-custom-effect2.jpg
images/quick3d-custom-first-effect-anim.gif
images/quick3d-custom-geom.jpg
images/quick3d-custom-heightmap.png
images/quick3d-custom-mat1.jpg
images/quick3d-custom-mat2.jpg
images/quick3d-custom-normalmap.jpg
images/quick3d-custom-points.jpg
images/quick3d-custom-screen.jpg
images/quick3d-custom-tex.jpg
images/quick3d-custom-tex3.jpg
images/quick3d-custom-tex4.jpg
images/quick3d-custom-unshaded-anim.gif
images/quick3d-custom-unshaded1.jpg
images/quick3d-custom-varying-map.png
images/quick3d-custom-varying1.jpg
images/quick3d-graphics-stack.drawio.svg
images/quick3d-principled-qt5.png
images/quick3d-principled-qt6.png
images/quick3d-pssm.webp
images/quickball-ball.png
images/quickball-example.jpg
images/quickball-world.png
images/quickitems-example.png
images/reflectionprobes-example.jpg
images/runtimeloader-example.jpg
images/runtimeloader-normals.jpg
images/sceneeffects-example.jpg
images/sceneenvironment_ao_distance_1.jpg
images/sceneenvironment_ao_distance_5.jpg
images/sceneenvironment_ao_full_strength.jpg
images/sceneenvironment_ao_half_strength.jpg
images/sceneenvironment_ao_off.jpg
images/sceneenvironment_ao_softness_default.jpg
images/sceneenvironment_ao_softness_half.jpg
images/sceneenvironment_background_color.jpg
images/sceneenvironment_background_ibl.jpg
images/sceneenvironment_background_transparent.jpg
images/sceneenvironment_lightprobe.jpg
images/sceneenvironment_lightprobe_2.jpg
images/sceneenvironment_lightprobe_null.jpg
images/sceneenvironment_lightprobe_null_2.jpg
images/sceneenvironment_lightprobe_proceduralsky.jpg
images/sceneenvironment_lightprobe_transparent.jpg
images/sceneenvironment_lightprobe_transparent_2.jpg
images/screenspacereflections-example.jpg
images/shadows-0csm-3csm.webp
images/shadows-32bit-vs-16bit.webp
images/shadows-bias.webp
images/shadows-hard-soft.webp
images/shadows-low-high-resolution.webp
images/shadows-near-far.webp
images/shadows-point-light.webp
images/shadows-seam.webp
images/shadows-shadow-no-shadow.webp
images/shadows-spot-light.webp
images/simplefog.jpg
images/skinning.png
images/specular_aa_off.jpg
images/specular_aa_on.jpg
images/spheremap.png
images/spotlight-1.png
images/spotlight-2.png
images/ssgilightmap-screenshot.webp
images/stencil_outline.jpg
images/submeshes-example.png
images/submeshes-example1.png
images/submeshes-example2.png
images/userpasses.webp
images/vertexinfo.png
images/view3d-example.png
images/volumeraycaster.webp
images/xr_development.webp
images/xr_touch_advanced.webp
images/xranchors-example.jpg
images/xrfreeformteleportation-example.jpg
images/xrinput-example.jpg
images/xrinteraction-example.jpg
images/xrsimple-example.jpg
images/xrtouch-example.jpg
qml-bounds.html
qml-pickresult.html
qml-qtquick3d-adddefine-members.html
qml-qtquick3d-adddefine.html
qml-qtquick3d-assetutils-runtimeloader-members.html
qml-qtquick3d-assetutils-runtimeloader.html
qml-qtquick3d-bakedlightmap-members.html
qml-qtquick3d-bakedlightmap-obsolete.html
qml-qtquick3d-bakedlightmap.html
qml-qtquick3d-buffer-members.html
qml-qtquick3d-buffer.html
qml-qtquick3d-bufferinput-members.html
qml-qtquick3d-bufferinput.html
qml-qtquick3d-camera-members.html
qml-qtquick3d-camera.html
qml-qtquick3d-colorattachment-members.html
qml-qtquick3d-colorattachment.html
qml-qtquick3d-command-members.html
qml-qtquick3d-command.html
qml-qtquick3d-contentlayer-members.html
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