# API Notes: GameplayKit framework

## Apple documentation

The full API is described in Apple’s documentation, both the C and Objective-C APIs are available (but see the API Notes below).

These bindings are accessed through the `GameplayKit` package (that is, `import GameplayKit`).

## API Notes

Note

This framework is only available on OSX 10.11 and later and requires a 64-bit binary.

A number of APIs in this framework use SIMD types such as `vector_float2`. Those SIMD types are not yet supported in PyObjC and those APIs cannot be used.