wxAcceleratorTable(3)

NAME
wxAcceleratorTable - Functions for wxAcceleratorTable class

DESCRIPTION

An accelerator table allows the application to specify a table of keyboard shortcuts for menu or button commands.

The object ?wxNullAcceleratorTable is defined to be a table with no data, and is the initial accelerator table for a window.

Example:

Remark: An accelerator takes precedence over normal processing and can be a convenient way to program some event handling. For example, you can use an accelerator table to enable a dialog with a multi-line text control to accept CTRL-Enter as meaning 'OK'.

Predefined objects (include wx.hrl): ?wxNullAcceleratorTable

See: wxAcceleratorEntry, wxWindow:setAcceleratorTable/2

wxWidgets docs: wxAcceleratorTable

DATA TYPES
wxAcceleratorTable() = wx:wx_object()

EXPORTS

new() -> wxAcceleratorTable()

    Default ctor.

new(N, Entries) -> wxAcceleratorTable()

    Types:
        N = integer()
        Entries = [wxAcceleratorEntry:wxAcceleratorEntry()]

    Initializes the accelerator table from an array of wxAcceleratorEntry.

destroy(This :: wxAcceleratorTable()) -> ok

    Destroys the wxAcceleratorTable object.

    See overview_refcount_destruct for more info.

ok(This) -> boolean()

    Types:
        This = wxAcceleratorTable()

    See: isOk/1.

isOk(This) -> boolean()

    Types:
        This = wxAcceleratorTable()

    Returns true if the accelerator table is valid.