wxWindowDC(3)

NAME
wxWindowDC - Functions for wxWindowDC class

DESCRIPTION

A wxWindowDC must be constructed if an application wishes to paint on the whole area of a window (client and decorations). This should normally be constructed as a temporary stack object; don't store a wxWindowDC object.

To draw on a window from inside an EVT_PAINT() handler, construct a wxPaintDC object instead.

To draw on the client area of a window from outside an EVT_PAINT() handler, construct a wxClientDC object.

A wxWindowDC object is initialized to use the same font and colours as the window it is associated with.

See: wxDC, wxMemoryDC, wxPaintDC, wxClientDC, wxScreenDC

This class is derived (and can use functions) from: wxDC

wxWidgets docs: wxWindowDC

DATA TYPES
wxWindowDC() = wx:wx_object()

EXPORTS

new(Window) -> wxWindowDC()

    Types:
        Window = wxWindow:wxWindow()

    Constructor.

    Pass a pointer to the window on which you wish to paint.

destroy(This :: wxWindowDC()) -> ok

    Destroys the object.