OpenZWave Library 1.6.0
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ValueID.h
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1//-----------------------------------------------------------------------------
2//
3// ValueID.h
4//
5// Unique identifier for a Value object
6//
7// Copyright (c) 2010 Mal Lansell <openzwave@lansell.org>
8//
9// SOFTWARE NOTICE AND LICENSE
10//
11// This file is part of OpenZWave.
12//
13// OpenZWave is free software: you can redistribute it and/or modify
14// it under the terms of the GNU Lesser General Public License as published
15// by the Free Software Foundation, either version 3 of the License,
16// or (at your option) any later version.
17//
18// OpenZWave is distributed in the hope that it will be useful,
19// but WITHOUT ANY WARRANTY; without even the implied warranty of
20// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
21// GNU Lesser General Public License for more details.
22//
23// You should have received a copy of the GNU Lesser General Public License
24// along with OpenZWave. If not, see <http://www.gnu.org/licenses/>.
25//
26//-----------------------------------------------------------------------------
27
28#ifndef _ValueID_H
29#define _ValueID_H
30
31#include <string>
32#include <assert.h>
33#include "Defs.h"
34
35class TiXmlElement;
36
37namespace OpenZWave
38{
63 {
64 friend class Manager;
65 friend class Driver;
66 friend class Node;
67 friend class Group;
68 friend class CommandClass;
69 friend class Value;
70 friend class ValueStore;
71 friend class Notification;
73
74 public:
81 {
82 ValueGenre_Basic = 0,
86 ValueGenre_Count
87 };
88
95 {
96 ValueType_Bool = 0,
107 ValueType_Max = ValueType_BitSet
108 };
109
115 {
116 return m_homeId;
117 }
118
124 {
125 return( (uint8)( (m_id & 0xff000000) >> 24 ) );
126 }
127
135 {
136 return( (ValueGenre)( (m_id & 0x00c00000) >> 22 ) );
137 }
138
146 {
147 return( (uint8)( (m_id & 0x003fc000) >> 14 ) );
148 }
149
159 {
160 return( (uint8)( ( (m_id & 0xff0) ) >> 4 ) );
161 }
162
172 {
173 return( (uint16)( (m_id1 & 0xFFFF0000) >> 16 ) );
174 }
175
184 {
185 return( (ValueType)( m_id & 0x0000000f ) );
186 }
187
193 uint64 GetId()const
194 {
195 return (uint64) ( ( (uint64)m_id1 << 32 ) | m_id );
196 }
197
198 // Comparison Operators
199 bool operator == ( ValueID const& _other )const{ return( ( m_homeId == _other.m_homeId ) && ( m_id == _other.m_id ) && ( m_id1 == _other.m_id1 ) ); }
200 bool operator != ( ValueID const& _other )const{ return( ( m_homeId != _other.m_homeId ) || ( m_id != _other.m_id ) || ( m_id1 != _other.m_id1 ) ); }
201 bool operator < ( ValueID const& _other )const
202 {
203 if( m_homeId == _other.m_homeId )
204 {
205 if( m_id == _other.m_id )
206 {
207 return( m_id1 < _other.m_id1 );
208 }
209 else
210 {
211 return( m_id < _other.m_id );
212 }
213 }
214 else
215 {
216 return( m_homeId < _other.m_homeId );
217 }
218 }
219 bool operator > ( ValueID const& _other )const
220 {
221 if( m_homeId == _other.m_homeId )
222 {
223 if( m_id == _other.m_id )
224 {
225 return( m_id1 > _other.m_id1 );
226 }
227 else
228 {
229 return( m_id > _other.m_id );
230 }
231 }
232 else
233 {
234 return( m_homeId > _other.m_homeId );
235 }
236 }
237
253 (
254 uint32 const _homeId,
255 uint8 const _nodeId,
256 ValueGenre const _genre,
257 uint8 const _commandClassId,
258 uint8 const _instance,
259 uint16 const _valueIndex,
260 ValueType const _type
261 ):
262 m_homeId( _homeId )
263 {
264 m_id = (((uint32)_nodeId)<<24)
265 | (((uint32)_genre)<<22)
266 | (((uint32)_commandClassId)<<14)
267 | (((uint32)(_instance & 0xFF))<<4)
268 | ((uint32)_type);
269 m_id1 = (((uint32)_valueIndex)<<16);
270 }
271
272 /* construct a ValueID based on the HomeID and the unit64 returned from GetID
273 * \param _homeId - The HomeID
274 * \param id - The ID returned from ValueID::GetID
275 * \see ValueID::GetId
276 */
278 (
279 uint32 _homeId,
280 uint64 id
281 ):
282 m_homeId(_homeId)
283 {
284 m_id = ((uint32)(id & 0xFFFFFFFF));
285 m_id1 = (uint32)(id >> 32);
286 }
287 private:
288 // Construct a value id for use in notifications
289 ValueID( uint32 const _homeId, uint8 const _nodeId ):
290 m_id1( 0 ),
291 m_homeId( _homeId )
292 {
293 m_id = ((uint32)_nodeId)<<24;
294 }
295 ValueID( uint32 const _homeId, uint8 const _nodeId, uint32 const _instance ):
296 m_homeId( _homeId )
297 {
298 m_id = (((uint32)_nodeId)<<24) | (((uint32)_instance) << 4);
299 m_id1 = 0;
300 }
301
302 // Default constructor
303 ValueID():
304 m_id(0),
305 m_id1(0),
306 m_homeId(0)
307 {
308
309 }
310
311 // Not all parts of the ValueID are necessary to uniquely identify the value. In the case of a
312 // Node's ValueStore, we can ignore the home ID, node ID, genre and type and still be left with
313 // a unique integer than can be used as a key to look up values. The two GetValueStoreKey methods
314 // below are helpers to enable command classes to easily access their values from the ValueStore.
315
316 // Get the key from our own m_id
317 uint32 GetValueStoreKey()const
318 {
319 /* 0xIIIICCii
320 * I = Index
321 * C = CC
322 * i = Instance
323 */
324 /* CC Index Instance */
325 return ( ( ( m_id & 0x003fc000 ) >> 6) | ( m_id1 & 0xffff0000 ) | ( ( m_id & 0xFF0) >> 4 ) );
326 }
327
328 // Generate a key from its component parts
329 static uint32 GetValueStoreKey( uint8 const _commandClassId, uint8 const _instance, uint16 const _valueIndex )
330 {
331
332 uint32 key = (((uint32)_instance))
333 | (((uint32)_commandClassId)<<8)
334 | (((uint32)(_valueIndex & 0xFFFF))<<16);
335
336 return key;
337 }
338
339 // ID Packing:
340 // Bits
341 // 24-31: 8 bits. Node ID of device
342 // 22-23: 2 bits. genre of value (see ValueGenre enum).
343 // 14-21: 8 bits. ID of command class that created and manages this value.
344 // 12-13 Unused.
345 // 04-11: 8 bits. Instance of the Value
346 // 00-03: 4 bits. Type of value (bool, byte, string etc).
347 uint32 m_id;
348
349 // ID1 Packing:
350 // Bits
351 // 16-31 16 bits. Instance Index of the command class.
352 uint32 m_id1;
353
354 // Unique PC interface identifier
355 uint32 m_homeId;
356 };
357
358} // namespace OpenZWave
359
360#endif
unsigned short uint16
Definition: Defs.h:92
unsigned int uint32
Definition: Defs.h:95
#define OPENZWAVE_EXPORT
Definition: Defs.h:51
unsigned char uint8
Definition: Defs.h:89
Base class for all Z-Wave command classes.
Definition: CommandClass.h:56
The Driver class handles communication between OpenZWave and a device attached via a serial port (typ...
Definition: Driver.h:65
Manages a group of devices (various nodes associated with each other).
Definition: Group.h:50
The main public interface to OpenZWave.
Definition: Manager.h:111
Implements COMMAND_CLASS_MANUFACTURER_SPECIFIC (0x72), a Z-Wave device command class.
Definition: ManufacturerSpecific.h:40
The Node class describes a Z-Wave node object...typically a device on the Z-Wave network.
Definition: Node.h:66
Provides a container for data sent via the notification callback handler installed by a call to Manag...
Definition: Notification.h:45
Provides a unique ID for a value reported by a Z-Wave device.
Definition: ValueID.h:63
ValueType
Definition: ValueID.h:95
@ ValueType_Button
Definition: ValueID.h:104
@ ValueType_Raw
Definition: ValueID.h:105
@ ValueType_Int
Definition: ValueID.h:99
@ ValueType_String
Definition: ValueID.h:103
@ ValueType_List
Definition: ValueID.h:100
@ ValueType_Schedule
Definition: ValueID.h:101
@ ValueType_Short
Definition: ValueID.h:102
@ ValueType_Byte
Definition: ValueID.h:97
@ ValueType_Decimal
Definition: ValueID.h:98
@ ValueType_BitSet
Definition: ValueID.h:106
uint32 GetHomeId() const
Definition: ValueID.h:114
uint16 GetIndex() const
Definition: ValueID.h:171
ValueType GetType() const
Definition: ValueID.h:183
uint8 GetCommandClassId() const
Definition: ValueID.h:145
ValueID(uint32 const _homeId, uint8 const _nodeId, ValueGenre const _genre, uint8 const _commandClassId, uint8 const _instance, uint16 const _valueIndex, ValueType const _type)
Definition: ValueID.h:253
uint8 GetInstance() const
Definition: ValueID.h:158
ValueID(uint32 _homeId, uint64 id)
Definition: ValueID.h:278
ValueGenre GetGenre() const
Definition: ValueID.h:134
uint64 GetId() const
Definition: ValueID.h:193
uint8 GetNodeId() const
Definition: ValueID.h:123
ValueGenre
Definition: ValueID.h:81
@ ValueGenre_Config
Definition: ValueID.h:84
@ ValueGenre_System
Definition: ValueID.h:85
@ ValueGenre_User
Definition: ValueID.h:83
Container that holds all of the values associated with a given node.
Definition: ValueStore.h:45
Base class for values associated with a node.
Definition: Value.h:49
Definition: Bitfield.h:35